Progress on bug fixes and overall improvements during the Alpha test

Thank you for participating in the Alpha test of Teravit

Let us share with you our progress regarding bug fixes and overall improvements.

Not fixed yet

12/10 (Tue)

  • Progress on the Difficulty Level Adjustment in the Solo mode’s Setting menu.
  • Right now, only the number of villages generated can be changed.
    We are planning on allowing other parameters to be adjusted as well.
    It is still unknown whether it will be implemented during the Alpha.

    • Progress on the Gamepad
    • It is currently impossible to use the Map Screen with a Controller. Is is also impossible to change the buttons’ binding in the Setting Menu.
      It is still unknown whether it will be fixed during the Alpha.

    • Progress on the Avatar Settings
    • It is currently impossible to change the pickaxe and the bomb’s appearance. Also, the character voice isn’t implemented.
      It is still unknown whether it will be fixed during the Alpha.

    • Some house’s furniture get stuck into walls
    • In some houses, furniture might be stuck into walls.
      It is still unknown whether it will be fixed during the Alpha.

    • Progress on the Camera Reset feature
    • It is currently impossible to reset the camera on both Keyboards and Controllers.
      It is still unknown whether it will be fixed during the Alpha.

    • About the BGM
    • BGM is currently temporarly implemented. The Field music is selected randomly and there is only one song for Towns, Fighting scenes, etc.
      We’re planning on adding new BGM but it is still unknown whether it will be implemented during the Alpha.

    • Some placement items can be stuck into the walls.
    • Some placement item blocks like torches can get stuck into walls if placed in a certain angle.
      It is still unknown whether it will be fixed during the Alpha.

    • Avatar not displaying correctly
    • When importing a vox file that doesn’t meet the avatar specs, an issue occurs where the original avatar desn’t display properly anymore.
      In order to fix the issue, please import the boy.vox file from the official site.
      It is still unknown whether it will be fixed during the Alpha.

    • The Game shuts down when importing the original avatar
    • The game suddenly shuts down when trying to import the original avatar.
      Restarting the game should resolve the issue and let you play normally.
      It is still unknown whether it will be fixed during the Alpha.

    no fix during the Aplha

    12/10 (Tue)

    • Impossible to use the “Shop” button on the Title screen
    • The implementation of the “Shop” after the Alpha is still being debated.
      It won’t be implemented during the Alpha.

    • Progress on the 3D Sound quality
    • Currently the 3D Sound quality setting can only be set to Normal.
      It won’t be fixed during the Alpha.

    • Impossible to save manually
    • We have increased the frequency of the auto-save but we won’t be able to let players save manually during the Alpha.

    • Sometimes the top of the Demon King’s Castle is cut off
    • Sometimes the blocks at the top of the Demon King’s castle disappear when the Catle is set on high grounds.
      It won’t be fixed during the Alpha.

    • Some wood won’t break even if set on fire
    • Some wood won’t break even if set on fire.
      It won’t be fixed during the Alpha.

    • The anti-virus detects Teravit as a threat when installing the game
    • When instlaling Teravit, the Anti-virus detects the game as a threat and erases some of the game files.
      Please add Teravit in your anti-virus whitelist or exclude Teravit from any Real-Time Scan to prevent this from happening.
      Please check your Anti-virus help section for more details on Whitelisting or Exception settings.

    • Progress on the Demon King’s Castle
    • All scenarios related to Demon King’s Catles are experimental and temporary.
      It won’t be adjusted during the Alpha.

    Fixed

    12/10 (Tue)

    • Ceiling blocks won’t place themselves as intended
    • Adjustements have been made to the ceiling blocks’ placement method.

      → Fixed on 12/10 (Tue).

    • It’s difficult to place blocks
    • Adjustments have been made to the Block Placement.

      → Fixed on 12/10 (Tue).

    • Placed blocks increase indefinitely
    • When dying after placing a block, players returned with the block still in hands while the block previously placed still remained. This lead to an issue where the same block could be increased endlessly. This issue has been fixed.

      → Fixed on 12/10 (Tue).

    • Items reproduce themselves when a certain action in a warehouse is done.
    • The issue where items reproduce themselves when doing a certain action in a warehouse, has been fixed.

      → Fixed on 12/10 (Tue).

    • When crafting several items at once, some of them disappear
    • The issue where some items couldn’t be crafted when trying to craft several items at once, has been fixed.

      → Fixed on 12/10 (Tue).

    • It is possible to open a Chest without using Gems
    • The issue where the necessary Gems to open a Chest wouldn’t be consumed when trying to discard them at the same time as opening the Chest, has been resolved.

      → Fixed on 12/10 (Tue).

    • Items can be reproduced when doing a particular action in the Inventory
    • The issue where Items ccould be reproduced when doing a particular action in the Inventory, has been fixed.

      → Fixed on 12/10 (Tue).

    • The number of items effectively discarded is bigger than it should be
    • The issue where the number of items dropped was bigger than the number of item discarded when doing a particuler action in the Multiplayer mode, has been fixed.

      → Fixed on 12/10 (Tue).

    • In Multiplayer mode, Vehicules disappear suddenly
    • The issue where all vehicules would disappear when a player logs out from the Multiplayer mode, has been fixed.

      → Fixed on 12/10 (Tue).


    Let’s meet again in the world of [Teravit]!

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